Coach header: back to dark ink, ice-blue only on the active switcher pill
The previous turn's all-ice-blue header wasn't what the design doc actually called for -- its own text is explicit: "the role switcher with Coach active (bg-ice)", i.e. the accent belongs on the switcher's active segment, not the header background. Reverted .coach-header to dark ink (matching Member mode's own navy) and added .role-switcher-item-active-ice (bg-ice/ ice-ink) for just the Manager pill, leaving Member mode's own white/ink active state untouched. All the header_extra text this touched (Attendance, Line-up) reverts to white/on-dark to match. Fixed the switcher jumping position between modes: both shells' top info row now carries the same min-h-11 (previously only implicit in the member header, via its bell button's own height), and the switcher sits directly below that row in both -- the coach header's team-picker pill row (multi- team accounts) now renders *after* the switcher instead of before it, so its conditional presence can't shift the switcher down anymore. Tab bar order swapped per feedback -- Today / Squad / Schedule / [+], not Today / Squad / [+] / Schedule -- the "+" reads better as the last, most prominent item than sandwiched in the middle. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
This commit is contained in:
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user