The old page gave every eligible member a table row, which a club with a
hundred-plus members can't use, and its search was a GET round-trip that
discarded anything already ticked. Now you add rows: pick a person from a
searchable select, pick a position, fill in the details.
The position decides the role. Position.staff_position already distinguishes
them, so a staff position creates a StaffAssignment and anything else a
TeamMembership -- no separate "player or staff?" control that could disagree
with the position picked. Someone joining as both is two rows. Jersey number
and captaincy exist only on TeamMembership, so a staff row rejects them and the
row script greys them out, keyed off the data-staff marker PositionSelect
stamps on staff options.
All-or-nothing on submit: one bad row re-renders the page with every row still
filled in and the offending field flagged, rather than saving the good rows and
losing the rest -- a partial save costs far more when the rows were typed by
hand. Cross-row checks no single row can see (the same person twice, two rows
claiming one jersey) live on the formset's clean(); per-row checks live on the
row form. Eligibility is still never trusted from the POST.
Captain and alternate captain on one row is refused as self-contradictory, but
how many captains a team may have is deliberately left alone: neither the model
nor the single-add form constrains it, and inventing the rule in one entry path
only would be bypassable by adding players one at a time. A test pins that
absence so it reads as a decision rather than an oversight.
Two implementation notes worth keeping: rows are cloned from the template's
parsed content, not its innerHTML, because assigning "<tr>...</tr>" to a
detached <div> silently drops it; and these tables deliberately skip the usual
overflow-x-auto wrapper, which would make a scroll container that clips the
picker's dropdown for every row but the first couple. Removing a row leaves
TOTAL_FORMS alone -- Django reads a form whose fields are absent from the POST
as an unchanged extra and skips it, which is safe, unlike re-indexing live
inputs.
management/tests.py also carries the setUpTestData rationalisation from the
previous commit, which couldn't be split cleanly from the new bulk-add tests.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Builds the referee workflow end to end: club-defined RefereeLevel/RefereeProfile
eligibility tied to teams, EventReferee assignment (member or external, with
fee/km payment tracking), an admin dashboard with KPI tiles, date-grouped game
tiles and range filters, and a downloadable payment form PDF modeled on the
club's existing paper document (using Club.legal_name when set). Also lands
team roster bulk-add, member mass-upload with family linking, and the
members.Group model, developed alongside this work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
PlanForm grew to seven fields with the billing rework, three of them
short day counts, and the modal ran off the bottom of the screen.
_modal_form.html gains two optional knobs -- box_class to widen the
box, two_columns to grid the fields -- so only the plan create/edit
modals opt in and every other modal renders exactly as before.
Textareas and file inputs still span the full width; below `sm` it
stays single-column, since two columns of form fields on a phone is
worse than a long scroll.
PlanForm's field order is chosen to suit that grid: pairing name with
duration and the two day-counts with each other fills every row
rather than leaving half of one empty next to the full-width
description.
Rebuilt static/css/app.css (unminified, matching how it is committed)
to pick up the new grid utilities.