"1 hour, 20 minutes ago" ran long and ate into the body text's width now
that it's no longer truncated -- a compact two-line HH:MM/date column
(same shape as the calendar row's own day/date marker) fixes that.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Games refereed per referee this season, as a chart.js bar chart plus a
small table with fees paid per referee, alongside season-at-a-glance KPIs
(active referees, total games refereed, average per referee) -- separate
from the existing "games in view" KPIs, which track the upcoming range
picked by the filter strip rather than season-to-date workload.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
The "are you in?" subtext and the In/Out button labels were both dim
grey (text-on-dark-dim/text-on-dark) against a photo backdrop -- bumped
to white, and gave both buttons a shared border (border-white/30) for
definition against the image, same colour on both so they read as a
matched pair.
The Out reason step (label, textarea, Cancel/Confirm) used to be loose
floating controls directly on the photo -- now wrapped in one bordered/
backed panel (same border colour as the In/Out pair) so it reads as one
cohesive control instead of scattered text and buttons.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
The previous turn's all-ice-blue header wasn't what the design doc actually
called for -- its own text is explicit: "the role switcher with Coach
active (bg-ice)", i.e. the accent belongs on the switcher's active segment,
not the header background. Reverted .coach-header to dark ink (matching
Member mode's own navy) and added .role-switcher-item-active-ice (bg-ice/
ice-ink) for just the Manager pill, leaving Member mode's own white/ink
active state untouched. All the header_extra text this touched (Attendance,
Line-up) reverts to white/on-dark to match.
Fixed the switcher jumping position between modes: both shells' top info
row now carries the same min-h-11 (previously only implicit in the member
header, via its bell button's own height), and the switcher sits directly
below that row in both -- the coach header's team-picker pill row (multi-
team accounts) now renders *after* the switcher instead of before it, so
its conditional presence can't shift the switcher down anymore.
Tab bar order swapped per feedback -- Today / Squad / Schedule / [+],
not Today / Squad / [+] / Schedule -- the "+" reads better as the last,
most prominent item than sandwiched in the middle.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Reworks the coach shell per feedback that the previous dark-ink header
didn't read as visually distinct from Member mode's own navy header, and
that the rounded "sheet overlaps header" treatment wasn't landing:
- .coach-header is now solid ice-blue (--color-ice, never club-themed --
Coach mode's own signature colour) with --color-ice-ink foreground text,
instead of dark ink with white text. Every header_extra block across the
coach templates (attendance, lineup) is recoloured to match.
- .coach-sheet drops the 20px rounded-top/negative-margin overlap -- flush
edge-to-edge below the header now, same join the member shell already uses.
- The header's "Head coach" label was hardcoded regardless of the account's
actual role -- CoachScopeMixin now resolves active_team_role from the
person's own current-season StaffAssignment.position on the active team,
so a team manager or physio sees their real title, not someone else's.
Tab bar is now Today / Squad / [+] / Schedule -- no Me tab (the account's
own settings already live in Member mode via the role switcher, no need
for a second one). Squad (CoachSquadView) is a new roster+staff screen for
the active team; Schedule (CoachScheduleView) is a new full upcoming-events
list for the team, each row routed straight to the coach-relevant action
(Attendance for a practice, Line-up for a game) rather than the Member-
shell RSVP page. The "+" is a raised ice-blue circle opening a small popup
with New event/New post/Add player -- three genuinely different actions,
so the button opens a menu rather than committing to one destination.
Today's own inline New event/New post/Add player buttons are gone now that
the tab bar covers the same ground.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
hx-boost="true" on both shells' <body> turns every same-shell link/form
into an AJAX navigation (swapping <body>'s children, pushing the URL)
instead of a full browser reload -- htmx.js was already loaded on every
page but had zero actual usage anywhere in the codebase until now.
Only <body>'s children swap under a boost, never the tag itself, so
anything that crosses between the two differently-styled shells (Member's
bg-paper vs Coach's bg-ink, different data attributes) is marked
hx-boost="false" to force a real navigation instead: both role-switcher
links, the Me page's "Teams I coach/manage" row (leads into Coach mode),
and Coach Today's "Also yours" quick-RSVP forms (post to the Member-shell
event_detail view). The calendar-sync "Add to calendar" webcal:// link is
also excluded -- it's meant to hand off to the OS calendar app, not be
treated as in-app navigation.
Also, on the Me page:
- Renamed the mode switcher and the "Teams I coach" card to "Manager"/
"Teams I coach/manage" -- a team manager assigned there isn't
necessarily a coach.
- Fixed the team badge, which was slicing short_name to 2 characters
("U16" showing as "U1") -- replaced with a plain icon instead of text,
so there's nothing left to truncate (the full team name is still the
row's own label).
- Styled the whole card dark (m-card-dark), matching the design mock's
own dark "Coach mode" promo card treatment for this part of M5.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
management.forms.EventForm already scopes its teams field to
teams_managed_by(user, club) via EventAudienceFormMixin -- exactly the
restriction a coach needs, so it's reused as-is rather than duplicated.
Only a subset of the desktop form's fields is rendered (title, kind, teams,
location, start, answers-close deadline); the rest stays unset, all of it
optional on the model except max_referees, which is dropped from the form
entirely so its own default (2) applies instead of demanding a value this
screen has no field for.
After a successful save, replicates management.views.EventCreateView's own
notify_new_event.delay(...) call by hand, since this isn't a CreateView --
attendance sync itself is automatic via events/signals.py.
"Repeat weekly" from the design mock isn't wired up this stage -- the
recurring-series machinery is a separate form with its own fields; adding
it is later work, not something to fake with an inert toggle.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
First slice of the coach-mode build (design_handoff_rosterchief_platform/
README.md's "Coach mode" section, C1-C6). Ships the foundation together with
the two screens the design doc calls out as the reason coaches install
anything at all, rather than landing a Today screen with a dead "Check
attendance" button:
- mobile/coach_mixins.py's CoachScopeMixin -- the dark-mode mirror of
PersonScopeMixin, scoped by active team (via club.services.access'
teams_staffed_by/teams_managed_by) instead of managed people.
- A standalone dark ink/ice shell (mobile/templates/mobile/coach/base.html)
with the mode's signature 20px-radius overlapping sheet, reusing the
--color-ice/--color-ink tokens that already existed in assets/mobile.css
but were unconsumed until now.
- The Coach/Member role switcher is re-added to the member shell, gated on
a real staff assignment (has_coach_access), replacing the "deliberately
not rendered yet" placeholder.
- C1 Today: stat tiles, a tonight's-session card, a silent-players "needs
you" row, and an "Also yours" card reusing HomeView's own hero-RSVP
pattern scoped to the coach's own member record.
- C2 Bench attendance: writes through events.services.attendance.
record_check_in, which existed for exactly this and had no caller yet.
Read-only for staff on a team without a management position.
Line-up (C3), create event (C4), post news (C5), and add-to-roster (C6)
follow in later stages -- see the coach-mode plan.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
The agenda used to hard-cut at a ~14-day lookahead with no way to see
anything past it. Drop the cutoff and bucket whatever falls beyond
"Next week" into per-month groups (each its own sticky header), so the
screen stays a full upcoming agenda instead of losing events that were
still worth seeing.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
New Club.event_background, uploaded from the identity page. Individual
events have no photo of their own (an established, deliberate scope
decision for this build), so this is the one club-wide stand-in for the
photo the design canvas's own hero mockups call for -- shown under the
same dark gradient the hero already used, filtered to grayscale so it
never fights the club's own brand colours. Falls back to the existing
plain dark background when nothing's uploaded.
Applied to both event hero treatments: M2's own event-detail screen (the
"big black thing" this was reported against) and Home's "next up" card.
The image and gradient are separate absolutely-positioned layers behind
a z-10 content wrapper, not a filter on the card itself, so the
grayscale treatment never touches the text/buttons drawn on top of it.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
New Club.legal_address/legal_zip_code/legal_city, editable from the
identity page (management:club_settings). Official document headers
(the dues invoice, the referee payment form) previously borrowed the
club's home Location for this -- conflating "where we play" with "our
registered address", which aren't always the same place. New
club.services.invoicing.resolve_document_address(club) picks the club's
own legal address when set, falling back to the home Location exactly as
before when it isn't, so nothing breaks for a club that hasn't set one
yet. Location.is_home now means only what it always should have: telling
a home game from an away one.
Renamed the shared "home_location" template/context variable to
"document_address" on both PDFs to match -- it was never accurate once a
legal address could win instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
The header bell's unread indicator was an 8px dot -- now a proper count
badge (capped at "9+"), matching the size/legibility of similar badges
elsewhere in the app. Notifications also gains "Clear all" next to
"Mark all read" -- a hard delete of the list (the same clear-all gesture
a phone's own notification centre uses), not another read-state flip.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
- Home: the person switcher (chip row) now lives in the white content area
instead of the navy header, matching the design canvas's own M1 markup,
and renders smaller. Home is now the only screen that shows it at all.
- Calendar: dropped the person switcher and the "My schedule"/"All members"
toggle entirely -- it always shows every event self.managed_people is
invited to, full stop. Rows now run edge-to-edge (-mx-4) instead of
living in a rounded, inset card, matching the M3 design canvas's own
full-bleed layout. (The design mock's List/Month/"Games only" controls
aren't reproduced -- no real functionality behind them yet.)
- Home's "Needs your answer" card caps at 5 items with a "+N more in
Calendar" link, so it can't crowd the dues/news cards below it off the
first screenful.
- Home gains a sponsors strip at the very bottom (horizontally scrolling,
scrollbar hidden) -- active sponsors only, reshuffled on every request.
club.services.sponsors.active_sponsors factors the "what counts as
active" query out of club/api.py's public sponsors endpoint so both it
and Home share one definition.
- Also removed mobile/views.py's now-fully-dead _PlaceholderScreen and its
template -- every M1-M7 screen has had a real implementation for a while
and nothing subclassed it anymore.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
The last of the seven Member-mode screens. A real editable form for the
fields Member actually has (first/last name, date of birth, email,
phone, emergency phone) -- the design mock's national-register-number,
address, allergies/notes and consent-toggle rows have no backing field
and are omitted rather than added as new schema for a screen-building
pass. Two mock rows do have real data and are shown read-only instead:
every guardian via Member.guardians ("Emergency contact"), and any open
onboarding requirement for the person's current-season membership (via
club.services.onboarding.checklist_for) as a banner -- no upload/complete
action, that stays staff-only elsewhere in the platform.
Authorization: the target Member (from the URL) must be one of the
signed-in account's managed_people, checked on both GET and POST -- an
unmanaged id 404s, same as another club's Event/News already does
elsewhere in this app.
This completes M1-M7 (Home, Event detail, Calendar, News article, Me &
my people, Edit personal info, Notifications). Coach mode (C1-C6) is a
separate, later phase per the design doc and is intentionally not
started here.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
An account-level hub: a header for the signed-in account's own record
(member-since year, a "Team manager {team}" label for someone managing
1-2 teams, otherwise "Staff"), a "People I manage" list linking each
person into M6's edit screen, and a settings card linking into M6 (for
the account's own record) and M7 (Notifications).
The mockup's "Household & contacts"/"Payments & dues" rows and its
"Coach mode" promo have nowhere to lead in this build -- no dedicated
screen for the former, no Coach mode screens at all for the latter (same
precedent base.html's own role switcher already established) -- so
they're omitted rather than built as dead links. "Licence OK" has no
backing field either; each row's meta line uses real current-season
roster data (team + jersey number) instead.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
A photo-hero permalink for one published news item -- same dark-gradient
hero treatment as M2's event detail, with the club's main_photo where one
exists. Visibility mirrors news.tasks.notify_news_published's own
"actually live" gate, so a scheduled-but-not-yet-published item 404s here
the same way. Shows the English translation only when the request's
active language actually is English; native text otherwise.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
A flat, day-grouped notification list (Today / Earlier this week / Older)
scoped to every person the account manages, not just the switched-to one
-- matching how the header's unread badge already counts. The design
mock's per-type cards (RSVP-needed, invoice-due, medical-form, ...) have
no backing model support yet -- only news publishing creates a member
notification today -- so this stays generic rather than fabricating
categories; a notification whose source resolves to a News item links
through to it. Mark-all-read and mark-one-read actions on the same URL,
plus a first UI trigger for the push-subscribe plumbing built earlier.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Full event-detail screen: hero header, Face-off/Meet/Where facts (the
design mock's Kit/dressing-room details have no backing Event field, so
they're simply omitted), a per-managed-person RSVP card so a parent with
several kids on the same event can answer for each independently, and a
club-visible squad-response aggregate (counts only, never who answered
what).
Extends the existing quick-RSVP POST (built for M1's Home hero) to also
accept "maybe" for M2's three-way buttons, and adds an optional
next=event_detail redirect target so answering here doesn't bounce back
to Home -- M1's and M3's existing forms are unaffected.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
A bounded chronological agenda (this week / next week, no month paging --
the mobile screen doesn't need the desktop week/month grid
events.services.calendar was built for) scoped to the person switcher's
current selection, plus an "All members" toggle for the whole club's
schedule. Each row links into the still-placeholder-GET event-detail
screen that M2 builds out next.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Hero card for the soonest upcoming event with a quick In/Out RSVP,
a "needs your answer" list, a season-dues card, and a news teaser --
all scoped to the person switcher's current selection. The RSVP quick
action posts to the (still placeholder-GET) event-detail URL that a
later screen (M2) will build out fully.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
New `mobile` Django app mounted at /app/ -- the installed PWA for Member
mode (M1-M7, see design_handoff_rosterchief_platform/README.md). Coach
mode (C1-C6) is a later phase and has no routes yet.
Foundation pieces:
- assets/mobile.css: Tailwind v4 theme reusing management.css's design
tokens (same per-club --tenant-* theming pattern), plus the ice/coach
accent and mobile's 14px card radius.
- PushSubscription model + pywebpush-based sender (mobile/services/push.py),
wired to notifications.Notification via a post_save signal so the
existing notification system gains a push channel without knowing about
PWAs itself.
- Per-club manifest.webmanifest + service worker (served at /app/sw.js)
+ a server-rendered fallback home-screen icon (club initials on
secondary_color) for clubs without an uploaded logo -- confirmed with
the user as the fallback, never a generic RosterChief mark.
- App shell (base.html): navy header, person switcher (every child a
signed-in parent manages, plus "Me"), bottom tab bar, safe-area insets.
Vendored htmx + Alpine for the screens built on top of it.
- Placeholder views/routes for all seven M1-M7 screens so the shell is
fully wired end-to-end before each screen is built out individually.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
News gains a PENDING_REVIEW status between draft and published. A
non-editor author (can_add_news but not can_publish_news -- a
coach_manager, not an ADMIN/EDITOR) gets a "Send for review" button
instead of Publish; an editor/admin always sees Publish directly, no
review step. Submitting notifies every ADMIN/EDITOR in-app only (see
notify_members' new send_email=False) -- a review queue that emailed
on every submission would get noisy fast.
The notification area itself: a topbar bell (badge + dropdown, same
<details>/<summary> convention as the sidebar's user-menu, generalised
to a shared .dismissable-details close handler) visible on every page,
plus a fuller "Notifications" card on the dashboard, both fed by a new
notification_bell context processor. "Mark all read" clears the
signed-in staff member's own unread notifications for this club.
This is the reusable notification system's first consumer beyond news
publishing itself -- validates that notify_members()/Notification
generalise the way they were meant to.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Renders the real templates every send function uses (claim approved,
membership invoice, invoice reminder) against hand-built placeholder
context -- no real Member/ClubMembership/DuesInvoice row needed, so
nothing here can leak real data. Each card shows the subject line and
toggles between the HTML render (in an iframe, so the email's own
markup can't clash with the page's) and the plain-text body, using
the same bg-steel pill-toggle pattern as the news preview's NL/EN
switch (generalised to .view-toggle-btn, kept .news-lang-btn as an
alias). Admin-only, alongside Club identity in Settings.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
.select's content box (2.125rem height minus padding and border) left
only ~16px for a 14px line -- descenders (g/y/p/q) rendered clipped in
some browsers, most visibly on the Competition edit modal's Sport
dropdown. Bumped .input/.select to 2.25rem for headroom, and .btn/
.btn-square the same amount so a button next to a field in the same
row still lines up -- .btn itself never had the clipping problem
(flex centring), this is purely for row alignment.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Competition rows (events.services.competitions' per-club data-source
gate) could previously only be managed through the Django admin.
Adds a card alongside Flags/Switches with create/edit/delete, mirroring
the Flags card's own modal pattern -- no cascading effects to weigh on
delete since Event.competition matches by name, not a foreign key.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
New DuesInvoice model (one per membership, resendable) plus
club.services.invoicing: resolves the best email to invoice (the
member's own, else a parent/guardian's), snapshots the outstanding
balance and a due date on send, and mails a branded HTML invoice
(same club-colour email shell as the parent-claim email) with a
WeasyPrint PDF attached when the native libs are available.
Dues & billing gains a bulk "Send invoice" action (checkbox selection
+ a shared due-in-days prompt), a per-row invoice status column, a
staff-facing invoice detail/PDF page, and a push-button "Send
reminders" action for every sent, unpaid invoice past its own due
date.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Every active requirement blocks equally and there's no set order to complete
them in, so the configurable "order" field (and its ordering-by-number) is
gone -- requirements list alphabetically now, both in the admin UI and the
Onboarding requirements settings page.
Also closes a real permission gap found while checking this: marking a
checklist item complete, bypassing it, or reopening it (management/views.py's
MemberRequirementCompleteView/BypassView/IncompleteView) was open to *any*
staff member with page access, not just admin/MEMBER_ADMIN, despite the
member detail page's own Documents card implying otherwise. Switched all
three to MemberAdminRequiredMixin and hid the corresponding buttons/dialog
from anyone who can't use them. The Sign-up page's Bypass action was already
admin-only end to end (the whole page is ClubAdminRequiredMixin-gated), so
no change in practice there.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Pulled the literal markup from the design canvas (RosterChief Platform.dc.html)
rather than the prose summary: filter chips are 28px/6px-radius with a dark
ink background when active (not the club accent colour, and not a pill/
button shape), and each row is D8's real three-line anatomy -- status pill +
mono meta on their own line, a 20px condensed headline, then a muted author/
audience line -- not the single dense line from the last pass. It reads as a
list because rows are plain hairline-divided strips (#EEF0F3, exactly this
app's --color-rule), not because the type was shrunk.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
News list: the left pane is wider (380px -> 460px) so the four status chips
fit on one line, and each chip's count is now plain text in the pill itself
("All 42") rather than a nested badge -- matches D8's own "All 42 / Drafts 3"
wording literally. Member detail: Attendance, Documents and Referee
eligibility now sit side by side in one row instead of stacking as three
full-width cards.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Two columns (form left, preview right, matching D9) with a mini mock of this
app's own sidebar + a sample button -- primary_color/secondary_color are
what those actually control (base.html's --tenant-* properties), so the
preview reflects a real surface rather than D9's aspirational App/Website/
Email tabs. Colour swatch pickers sync with the existing hex text fields in
both directions, and a contrast-ratio row mirrors Club._content_color_for's
exact WCAG math client-side, so the ✓/⚠ shown is the real number the server
computes on save.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Member detail: a 12-bar season attendance sparkline (present/absent/upcoming)
beside Present/Absent/No-reply totals, shown for any rostered non-guardian
member with events this season (events.services.attendance.member_attendance_
sparkline/_counts). News list: rows are one dense line (status pill inline
with the headline, everything else folded into a single meta line) instead
of the previous multi-line stacked layout that read as a small card per item.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Replaces the flat news list with a D8-style two-pane layout: a filterable
list on the left (All/Drafts/Scheduled/Published chips with counts) and a
preview of whichever item is selected on the right, reusing the same
article/photos/publish markup news_detail.html already had (now factored
into _news_preview.html so both pages share it). Adds an NL/EN language
toggle to the article preview -- the club's two content languages are now
switchable in place, with a fallback note when a translation is missing,
instead of a separate "English" card that only appeared once translated.
The standalone news_detail.html permalink page is unchanged behaviourally.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Adds the Week/Month/Season calendar to the Events page (team/group-scoped
visibility, kind-colored blocks, a repeating-series indicator) alongside the
existing table as a List view, and redesigns event/event-series creation
around a kind-first picker with progressive disclosure instead of one long
flat form. Also: an accessible radio-based kind picker (no redundant
select-next-to-cards), a fixed week-grid layout bug, a filterable single-list
redesign of the event detail page's RSVP/responses modal, a tidied-up
recurrence field layout, and assorted button/field height and width fixes
across the referee panel and event forms.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
Large uncommitted body of work accumulated across sessions on this branch --
committing as a checkpoint so it's tracked and future worktree-isolated agents
see the real codebase instead of a stale ancestor commit. Covers the
management app's dedicated Tailwind theme and templates, the club onboarding
requirement/signup workflow (club/services/onboarding.py, requirement/status
models, sign-up dashboard), fee/status auto-activation decoupling, referee
management, and the new events calendar grid service layer.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01ECGMEwrc2k4D8VQuwjstj9
The mobile responsive pass still had real gaps: on member_detail.html,
dt/dd label-value rows (phone numbers, dates) squeezed onto one line
below `sm` instead of stacking, and guardian call/emergency-call
buttons -- whose labels embed the guardian's name -- used a bare
`grow` inside a non-wrapping flex row, pushing the whole row off
screen once a name was long enough. Both patterns are fixed here and
propagated to every other page with the same shape of bug:
event_detail.html and event_series_detail.html still had the
unmigrated dt/dd rows from before the first pass; sponsor_list.html's
URLs and parent_claim_list.html's emails could force a table-card
wider than the viewport (unbreakable strings, fixed with break-all);
parent_claim_list.html's Approve/Reject buttons could both land on
the left edge once the row wrapped (fixed with ms-auto); news_list.html's
team-badge list and news_detail.html's per-photo action buttons were
missing flex-wrap; team_detail.html had a stray table never converted
to table-cards and two unstacked stat lists; referee_management.html's
per-game referee badges were missing flex-wrap.
Also hide the three dashboard charts (signups, fee status, renewal
rate) below `lg` -- three squeezed canvases stacked on a phone added
scroll without adding readability the stat cards above don't already
give, and match family_list.html's search box to member_list.html's
icon-only-below-`sm` pattern.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Replace the mobile nav's horizontal scroll strip (which wrapped into
an unreadable jumble because daisyUI's .menu sets flex-wrap: wrap and
.menu-horizontal never resets it) with a hamburger button that opens
a proper left-side drawer, mirrored in controlpanel for the same bug.
Move the theme toggle, "Management", and "Django admin" controls into
that drawer below `lg`, leaving only the account icon in the navbar,
so the club name has room to render in full instead of truncating to
initials.
Add a reusable `.table-cards` CSS pattern (app.css) that turns a list
table into a stack of labelled cards below `md`, and apply it to every
list/detail table in the management app -- members, families, teams,
memberships, events, groups, locations, opponents, positions, referee
levels/list, roles, sponsors, news, parent claims, team roster/staff,
and the shared family-members table. Tables revert to normal desktop
layout at `md` and up.
Member list gets extra passes: search submits icon-only below `sm` so
it fits next to the input, the Members/Guardians/Both tabs go
full-width, and last/first name merge into one column. Action-button
rows across every page stack full-width on mobile instead of wrapping
mid-button (shared fix in base.html). Home dashboard's upcoming-events
and news mini-tables become simple lists instead of overflowing
tables. Also: brand truncates instead of overflowing on a long club
name, a stray invalid xmlns attribute removed, a wrapping UUID badge
hidden below `sm` on team detail.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
The initials badge and reset button hardcoded two independent
fallback literals -- a background (#ec4899 / #0ea5e9) and a text
colour (#ffffff) -- that were only ever chosen together for a club's
own colour via Club._content_color_for. #ffffff on #ec4899 or
#0ea5e9 actually contrasts worse than black by the same WCAG formula
the app already uses elsewhere (verified: 6.4:1 vs 3.3:1, and 7.6:1
vs 2.8:1). Added a contrast_color filter so the text colour is always
derived from whatever background hex is actually in play -- real
club colour or fallback alike -- instead of a second, independently
guessed literal that can silently drift out of sync with the first.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two things, found together while looking at the row of controls under each
pending claim.
The child dropdown stood taller than the btn-sm/input-sm around it because
ClaimReviewForm.child hardcoded its own class="select select-bordered w-full"
on the widget. templatetags/field.html's select branch already builds the
full class list itself (base classes + the size modifier), so the widget's
own class rendered as a second, non-merging class="..." attribute right next
to the generated one -- select-sm was in the markup, just shadowed by a
duplicate attribute the browser never applied. No other Select field in the
app hardcodes a class this way, which is why nothing else had the problem.
Fixed by dropping it and passing size="small" through {% form_field %}
instead, the same way every other compact inline select in the app does.
Also pulled Approve and Reject apart with justify-between rather than letting
both sit in one flex-wrap run, so they stay on opposite sides of the row
(and don't end up adjacent on a wrap) rather than one stray click apart.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The migration path for a club arriving with a list of children from a
federation export and no parent records. Children import without logins, each
into a family of their own -- that shape *is* the "nobody is responsible for
this child" state, so there's no unclaimed flag to drift out of step with
reality, and a family drops off the worklist by itself the moment a parent
joins it. `family_role=child` with a blank `family_group` asks for that; any
other lone role is still a mistake in the file.
Verification is a human decision, deliberately. A parent submits a public form
with the child's name and date of birth as free text -- no search, no
autocomplete, and the same response whether or not the child was found, because
the page needs no login and anything that resolved the child would turn it into
a way to enumerate the club's children. An admin matches it from a queue
against a shortlist that only ever contains children with nobody on file, so
approving can never quietly re-parent a child who already has one.
The alternatives were worse. A claim code needs a delivery channel the club may
not have and is a bearer token besides. Matching on name plus birthday hands out
someone else's child to whoever guesses a birthday. The club is the only party
that actually knows its own families.
That form is also the registration: open self-registration is now closed
(shadowing account_signup rather than removing the route, so the URL name
allauth's templates reverse still resolves). The account is created on
approval, not on submission, so a public form can't fill the user table. An
approved parent lands as a guardian -- login and family link, no membership, no
fee -- gets a password-reset link, and a minimal "my family" page.
One bug worth recording: families_awaiting_a_parent first used
annotate(Count(..., filter=...)) over a queryset already filtered on the same
join, so Django reused that join for the counts and a parent with no
ClubMembership of their own -- exactly what a newly linked guardian is -- went
uncounted, leaving the family unclaimed forever. Exists subqueries avoid it. A
test pins both directions.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The old page gave every eligible member a table row, which a club with a
hundred-plus members can't use, and its search was a GET round-trip that
discarded anything already ticked. Now you add rows: pick a person from a
searchable select, pick a position, fill in the details.
The position decides the role. Position.staff_position already distinguishes
them, so a staff position creates a StaffAssignment and anything else a
TeamMembership -- no separate "player or staff?" control that could disagree
with the position picked. Someone joining as both is two rows. Jersey number
and captaincy exist only on TeamMembership, so a staff row rejects them and the
row script greys them out, keyed off the data-staff marker PositionSelect
stamps on staff options.
All-or-nothing on submit: one bad row re-renders the page with every row still
filled in and the offending field flagged, rather than saving the good rows and
losing the rest -- a partial save costs far more when the rows were typed by
hand. Cross-row checks no single row can see (the same person twice, two rows
claiming one jersey) live on the formset's clean(); per-row checks live on the
row form. Eligibility is still never trusted from the POST.
Captain and alternate captain on one row is refused as self-contradictory, but
how many captains a team may have is deliberately left alone: neither the model
nor the single-add form constrains it, and inventing the rule in one entry path
only would be bypassable by adding players one at a time. A test pins that
absence so it reads as a decision rather than an oversight.
Two implementation notes worth keeping: rows are cloned from the template's
parsed content, not its innerHTML, because assigning "<tr>...</tr>" to a
detached <div> silently drops it; and these tables deliberately skip the usual
overflow-x-auto wrapper, which would make a scroll container that clips the
picker's dropdown for every row but the first couple. Removing a row leaves
TOTAL_FORMS alone -- Django reads a form whose fields are absent from the POST
as an unchanged extra and skips it, which is safe, unlike re-indexing live
inputs.
management/tests.py also carries the setUpTestData rationalisation from the
previous commit, which couldn't be split cleanly from the new bulk-add tests.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Builds the referee workflow end to end: club-defined RefereeLevel/RefereeProfile
eligibility tied to teams, EventReferee assignment (member or external, with
fee/km payment tracking), an admin dashboard with KPI tiles, date-grouped game
tiles and range filters, and a downloadable payment form PDF modeled on the
club's existing paper document (using Club.legal_name when set). Also lands
team roster bulk-add, member mass-upload with family linking, and the
members.Group model, developed alongside this work.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
PlanForm grew to seven fields with the billing rework, three of them
short day counts, and the modal ran off the bottom of the screen.
_modal_form.html gains two optional knobs -- box_class to widen the
box, two_columns to grid the fields -- so only the plan create/edit
modals opt in and every other modal renders exactly as before.
Textareas and file inputs still span the full width; below `sm` it
stays single-column, since two columns of form fields on a phone is
worse than a long scroll.
PlanForm's field order is chosen to suit that grid: pairing name with
duration and the two day-counts with each other fills every row
rather than leaving half of one empty next to the full-width
description.
Rebuilt static/css/app.css (unminified, matching how it is committed)
to pick up the new grid utilities.